Open it up in visual studio and paste this code in there.
Make object spawn on floor unity.
Open that up in visual studio and let s start off with the code.
We start coding our tile manager which will handle all the tiles creation and removing in the future we create after a certain threshold is passed.
Unity spawn prefab at position with c script.
Let s start off by creating a level generator script.
In unity you usually spawn that is create new gameobjects the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
In unity you usually spawn that is create new game objects with instantiate.
In this video jared shows us how to create and delete objects in unity via scripts.
A gameobject s functionality is defined by the components attached to it.
However in mirror the word spawn means something more specific.
It is possible to spawn objects and assign authority of the objects to a particular client.
In the server authoritative model of the mirror to spawn a game object on the server means that the game object is created on clients connected to the server.
More info see in glossary with instantiate however in the multiplayer high level api a system for building multiplayer capabilities.
This is done with networkserver spawnwithclientauthority which takes the networkconnection of the client that will be made the authority as an argument.